In fact, the system encourages you to avoid pvp unless you are almost certain you can win, cheap aion kina is needed for you to play the game. This doesn't encourage competitive fights against 2+ skilled people/teams. It encourages anything but fair competition. It encourages ganking lowbies/unskilled/under-geared and zerging. It also seems to heavily favor the classes that can pick their fights, kill quickly, and avoid being caught solo. You can have a look to look at the Korean ranking system, almost half the people in the top 10 are assassins.
On the other hand, they need to change the system. If you have no time to earn aion money,you can buy it from our website at the lowest price. Their should be a penalty for dying, but the system should encourage you to participate not avoid group PvP. It's a tough balance. You don't want to turn the system into an extremely boring and tedious grind. Maybe you can give large bonuses for group vs group play and a ranking system for gear and level so killing lowbies and under geared players give little or no AP. These are just ideas you have seen used in other games. The basic idea is you want to encourage people to go into the abyss in a group and fight it out against other groups. People are not permitted to hide in stealth ganking people as they level or farm. People are always going to gank and zerg, it seems to be human nature, but the ranking system should not encourage that type of play.
Saturday, October 10, 2009
Aion Abyss Point System Guides
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